![]() ![]() You were given a limited number of perfectly balanced weapons and abilities, so you didn’t have to worry about perks, stats, builds or loadouts. Old-school Halo’s design aim wasn’t realism or even variety: it was fun and feel. In early interviews around the game, developer 343 Industries talked about how they thought of Infinite as a spiritual reboot of and love letter to the first three Halo titles, which were released between 20. With Halo Infinite’s multiplayer mode, it’s the other way around. In modern shooter games such as Call of Duty: Warzone, Fortnite and Apex Legends, older players like me tend to get absolutely destroyed by teenagers. Sign up for Pushing Buttons, our weekly guide to what’s going on in video games.
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